Training for World Blood
~There are plenty of ways to train for World Blood.
#1. You can simply read the training instructions below.
#2. Contact a crediable World Blood Member for personnal training. (=NR=Hiding_Joe, =NR=XxFlightxX, =NR=Goodboyhunter)
#3. The Best possible practise is to play the game type consistantly with other people so that you will learn
to become prepared for anything.
Note: The current official =NR= World Blood Version is "World !!Blood!! {PRO} =NR=V6 "
"Read only" online training-----------------------------------------------------
Phase 1- Building <Tech 1>
At the begining of the game you're screen will quickly zoom over to 4 supers standing around a dead bantha and
a small rather humerous dialouge will appear. This is designed as a "stall." Most players lose track of where their transport
ships are or are amazed at the supers. That gives you the chance to quickly go back to your transport and fly it to where
ever you want to go. A word of advice is never build it on a small island. Try to build your base more towards the middle
of the map. You can always move it closer to the enemy once you find them, but you're going to want to start building your
army quickly. Some suggested places in order from best to least are---Africa-Europe-South America-North America.
Once you reach your landform area drop off 4 of the workers. Take your ship to a safe place incase you're
ambushed and your workers are killed, drop that worker off somewhere such as a small island and build a couple of shipyards.
You can use your transport to take the gaia outposts around the map. Beware of enemy bases with AA troopers. Plus, you're
transport will blow up after 500 seconds unless you're the host. Tell one worker to start building a troop centre. Tell another
to build a CC. Tell your 3rd to build a power core behind your first troop centre, and then tell your last worker to build
at least 10 troop centres and two animal nurseries. Don't build them one at a time, set all of the layouts, your workers will
automatically go to each unbuilt building to finish it. (If you're a good quick thinker/multi tasker you can always build
more troop centers. Any more then 15 will be useless except for a distraction if the enemy attacks your base. As soon as each
troop centre is built max out the amount of troopers that can be built (15) You should build trawlers with your
shipyards to make under water prehabs as soon as possible. 3-5 trawlers does the job. You don't have to build all of
your prehabs at once. Build about 20 at a time or something. You may notice that destroyers are enabled. Don't use them
against troopers cuzz they will be demolished. The only reason that they are there is so that you can destroy anything
in the water the enemy has built. If you located your enemies you can build a small mini base near their's and start
building troops. You should have also been adding more prehabs shelters. The game can get pretty random from here and your
going to have to use good judgement. Try to engage the enemy at, at least 3 entry points. The troopers are all upgraded
with lighter armour and dexterity training so they move 10% faster then regular recruits. Optionally you can also begin setting
up water boyus nearby shallow bridges and on the edges of islands. They often come in handy. You may also want to have some
animals from your nursery with your army incase you have to face the enemy's CC. You should have at least 15-20 of those
rhino things nearby the enemy's base. If you manage to infiltrate the enemy's forces the rhinos will demolish the
enemy's base REALLY quickly. Every hit takes about 50 points. Don't use the rhinos against troopers. However, you
can use them as distractions. They have much more health then troopers so you can use them as decoys while your troops
are firing.
Phase Two---THE ATTACK
The attack part is usually easy if you're fighting noobs because they can't build nearly as fast as you once
you become a professional. However, when you're battling vetrans, pros, or novices you have to be careful. Being as there
are multiple strategies depending on how many people you're playing with there are different sub paragraghs for different
amounts of people.
ALL OF THE BASICS
1 on 1-A Classic Death Match
Now that you've built your army it's time to engage the enemy. There's alot of different scenarios that "could"
happen so you have to be prepared for anything. Rule #1- NEVER attack in a small area up against a large area. For example:
Don't cross the bridge if there's a massive army on the other side. Rule #2 Try to ALWAYS attack from more then one direction.
If you can surround their army they will be taking hits from multiple directions and they won't be able to focus their fire
on one group...therefore defeat. You need to find their base early in the game and send your army there as soon as possible.
Make sure your army consists of 230 troopers and 20 rhino things. Basically you should attack their base from every angle
possible in unison. However, it's advised to use either your transport or a rhino to check ahead so you don't walk into an
ambush. It's helpful to have some AA troopers with your army so that the enemy can't spy on you. Another strategy when
attacking is to have a plutoon of about 5-10 power droids infront of your "main" attack army. Power Droids are pretty strong
and keep the enemy's forces busy while firing at them so that you have time to move in and get an advanced attack, they have
the same effect as rhinos except rhinos can actually harm the enemy in battle. If the enemy has managed to
hole up in their base ex. noob island, then you have 2 options. Option 1...find a different way into their base that's
unguarded or less guarded then the others. Option 2...Use your transport to drop off a worker inside of their base and build
a CC along with a bunch of troop centres. You need to build a small army quickly so that if the enemy attacks your CC with
mounties you will be able to defend it. Try and either flank the enemy with your army inside their base or hold your ground
in their tiny base. If a hole opens up on the outside send in your forces. It's advised to use the power droid technique in
this situation. Be very cautious. As soon as you reach T2 build about 20 Jedi Temples and make an extremely quick Jedi army.
You should start building walls and gates all over the map and you might want to guard your own base with 3 layered walls
and bantha troopers. The goal is to destroy the enemy's base before he either gets T2 or has time to make any jedis. Send
jedis all over the map to make sure he doesn't try to run.
"IF THINGS GO WRONG..." DUN DUN DUN
Alright, things didn't work out as you planned. You were ambushed and you got screwd up. That's alright. You're
both at T3 now. Here's what to do. Build lots of walls around your base with shielded fortresses guarding the entrances. You
might want to leave one entrance open so that the enemy is immtimdated to start a battle. T3 is a very....difficult era to
explain. The ultimate goal is to try and take over the map. Block off all of the entrances. Try to hole up the
enemy. Use cannons to your advantage and try to keep them from overwhelming you're base. Do NOT go crazy on fortresses.
Use them only to maintain a firm grip. You want to give the enemy a chance to escape. Use all of your tactics as before,
try and flank the enemy. Attack from multiple entry points. Use cannons to break any strong holds. Use counter attacks against
their units. Bounty hunters and jedi are a good combo. Mechs at this stage are only usefull for guarding your walls
and defeating ship attacks. Try and use your transports to ship forces into the enemy's base. (If you have an airbase) Be
persistant and ruthless but do NOT feed them kills. Use air planes only to seperate the enemy's forces. Air units are useless
againt jedi and bounties.
The only time inwhich you should feed kills is if you know the enemy has no means of escaping. Here is a list
of tactics to overhwhelming the enemy base.
1. Take over the entire map. Build fortresses at every entrance. Build military buildings all over the place
even if you don't need them. Build AA turrets all over the map if the enemy has an air base. Surround their base with frigates,
AA's, and Destroyers. Build sensor buyos all over the map...then send everything you got into their base. Make an entry point
using your cannons and just swarm the base. Send units non-stop. Overwhelm them constantly and don't let them escape. Even
if they get T4...what's the use. They're already dead.
2. Set up your cannons to bomb their base and put an army of mechs and bounty hunters behind them to guard. Slowly
demolish there base until a clear entry point is available. Make sure to have some Artillery and pummels to help you out once
you're inside of the base.
3. Ship all your units in using Air/water transports
Tips: ~If you gain 100 kills and enable Mara Jades use nothing else other then mara jades. They are strong,
invisible, and have no weakness. They can only be seen by upgraded jedi and jedi star fighters as well as
when they're attacking. They're absolutely lethal. Only Heavy mechs can harm them. Fortresses can't do a thing to them. Use
them against any type of building. Ships arn't even a threat. (Upgraded Jedi Star Fighters is their only weakness, but they
can barely even harm Mara Jades)
~Pummels are hardly even affected by fort blasts...even a full fortresse wouldn't be overly protective. Just
make sure to guard them from jedis...jedis are lethal.
~If you eneable Jedi Masters you can not make sith masters even if you're part of a dark side civilization. Use
Jedi Masters against everything except walls. They're only weakness is bounty hunters behind walls.
If your the one who's holed up....
Build a line of fortresses all around your entire base. Fortresses will fend off water and air transports. Attempt
to escape your base using water or air. Try and leave just one entrance into your base and set your army there. If the
enemy refuses to attack or begins bombing you with cannons...bomb their cannons back with your own cannons. Try and use a
forced escape. Hopefully your base has more then one way in. Artillery, cannons, pummels...and an army of bounty/mechs will
lead you through the mess of fortresses, walls, and enemy blogs. Try to avoid all hostile enemy forces, but if you have to
defend yourself then try to save your artillery and cannons at all costs. If your escape squad gets wiped out you can always
send another. Your worst fear is a jedi rade...that's why it is a huge advantage to have Jedi Masters enabled. They are
much better then regular bounties. If the enemy has Mara Jades enabled and you don't simply use massive jedi/air units against
them and try to get Mara Jades. They're tough, and strong.
What happens when you're a tech level behind?
You're probally screwd for the most part. You have no means of attacking because there's no way you can take
on the enemy's walls and fortresses with jedis and bantha troopers. You're only chance of survival is to make walls lined
up with bantha troopers. Try and fill the map with walls. Your goal is to slow the enemy down. Use bantha troopers at all
of the walls...attempt to get kills. Make mazes all over the place. Try and form bases where ever you can. Make random buildings
all over the entire map with 10 layered walls. It's your only chance of survival...I've only used this tactic once personally...and
it worked, but it's risky and unreliable. Even though the =NR= code says don't surrendar...if you ever get 2 tech levels behind
you should give up. Even if you don't go to T2 you should give up. If the enemy gets T4 while you're at T3 there is a very
obvious tactic....attack non-stop. Do whatever it takes to get kills. Don't stop attacking.
Free For All <FFA>
Alrighty, basically I've already told you the basics of how to play the game. Here's a tip for when you're playing
FFA with more then 2 people. Always try and take kills from at least 2-4 different people. It will gaurentee that you'll get
tech level 2 the quickest. First of all you have to build in the middle of the map (preferably Africa) and make sure to find
a few of the nearby enemy bases as quickly as possible.
Playing With Teams
It's important to decide the tactics when playing with a team. It's important that the entire team agrees on
one tactic. 2 on 2 is a popular scenario in WB but 3 on 3 is pretty common as well. 4 on 4 is often complete chaos...there's
nothing more I can say about it.
Tactic #1 If you want a gaurentee win let the other members just sit back and relax. Build up an army quickly
as before and start attacking all of your rivals. There won't be enough kills for the enemy to get T2 because you'll be the
only one who's attacking. Once you have Tech level two you can let you're team mates help you out. As soon as one of them
falls behind in tech levels you should make sure he uses cautious attacks.
Tactic #2 Locate all of the enemy bases. Each team member is required to take on a particular base. This tactic
is most common and usually is the most fun becuse everybody gets to play the game.
Tactic #3 Everybody goes after one base with everything they've got. Some people belive that by eliminating one
team makes the other teams vunerable. This is somewhat true. Forced entry is a very risky move in WB and only the professionals
have truely mastered it. You have to surround their base with some form of AA units and have boats patrolling as well as make
sure to have every single exit is blocked with you or your ally's re-enforcements. It's a common fact that the more people
attacking you the more kills you're going to get. However, if you attack with everything you've got then for 1- The enemy
will be surrounded and their forces will be depleted quickly without lots of kills, and 2- If you block all of their escape
route it doesn't matter if they get an extra tech level anyways.
After you take out one base you can use the same tactics to the other bases. Chances are one of your allies probally
gained a tech level and you'll have an advantage over the other two bases. Never attack a base with all of your allies with
everything and then pull your troops out. You must destroy everything.
There is much more to know about WB. There's many more strategies involved. If you
would like FREE extensive training then please contact =NR=Hiding_Joe. You must also be apart of the clan.